The curriculum

The whole dance, organized.

Three kingdoms, nine pillars, five levels. Every move you'll ever study, placed exactly where it belongs in the language of West Coast Swing.

  • Core: West Coast Swing. The dance itself. Everything else exists to serve it.
  • Inner ring: three kingdoms. How your body moves, how partners talk, how patterns assemble.
  • Outer ring: nine pillars. Where every drill, term and pathway lives.

The map

One picture. The entire dance.

Every drill, glossary term and pathway lives somewhere on the wheel. When something feels stuck on the floor, the wheel tells you where to look.

Kingdom 01IBM

Timing, grounding, framing.

Individual Body Mechanics: what your body has to know how to do, with or without a partner. The grammar of every step and every measure.

  1. Pillar 01TimingWhen you move
  2. Pillar 02GroundingWhere weight lives
  3. Pillar 03FramingHow you hold space
Kingdom 02PCR

Music, connection, momentum.

Partnership Communication Responsibilities: the dialogue between two dancers. How you listen, how you reply, and how you keep the conversation alive.

  1. Pillar 04MusicThe third partner
  2. Pillar 05ConnectionThe conversation
  3. Pillar 06MomentumThe breath
Kingdom 03EOS

Movement, structure, patterns.

Elements of Swing: the shapes the floor remembers. How the dance assembles itself from raw motion into patterns into phrases.

  1. Pillar 07MovementTravel direction
  2. Pillar 08StructureSlots and shapes
  3. Pillar 09PatternsPass, push, whip

Anatomy of a pattern

Every six-count pattern is a sentence.

Traveling direction is the noun. The objective is the verb. The anchor is the punctuation. Once you can read it, you can build any pattern you want.

Go · Travelthe noun
1Walk
2Walk

Set the direction. Let's go.

Do · Objectivethe verb
3Primary +
4Action

Do something. Here's the point.

Stay · Anchorthe punctuation
5Anchor +
6Punctuation

Stay in place. A period, a comma, a question, or an exclamation.

The four anchors

Same six counts. Four ways to punctuate.

Every pattern ends with an anchor, and the kind of anchor is the punctuation that tells your partner what's coming next.

Anchor 01

Delay

Stop to stay. A full period: the sentence is over.

Placement · 5 + 6
Anchor 02

Rock & go

Stop to go. A comma: there's more coming.

Placement · 5 + 2
Anchor 03

Floating

Stopping eventually. A question mark: drift, unresolved.

Placement · 5 + 6
Anchor 04

Cut off

Go to stop. An exclamation point: abrupt and decisive.

Placement · 3 + 4 +

Glossary preview · 282 terms

The vocabulary, sorted.

Every term is tagged with its kingdom and pillar, searchable in the app, and linked to the drills and pathways that use it.

See all 282 in the app
Anchor stepEOS · Move

Triple step taken in place on counts 5 and 6. The conversational period at the end of every pattern.

Connection pointPCR · Conn

Any point of physical contact between lead and follow that conveys information through tension.

DiffusionPCR · Mom

The controlled dissipation of momentum into the anchor. Catches the moving partner gently.

FrameIBM · Frame

The structure of your upper body (arms, shoulders, ribcage) that holds connection without rigidity.

LeveragePCR · Conn

Connection that uses opposing pull. Distinct from compression, which pushes; the two feel different to the lead.

PocketEOS · Mom

A momentum pass where the lead's energy stays neutral on 1 and 2: calm before the active objective.

PostEOS · Patt

An optional connection point on count 4 inside a sugar push or sugar tuck. Defines the variation.

SlotEOS · Struc

The invisible line of travel for the follow. The whole dance arranges itself around this corridor.

WhipEOS · Patt

An 8-count pattern with two travel and anchor cycles. The biggest, most theatrical pattern in the vocabulary.

Five levels · the language learning model

From babble to fluency.

Every student's progress maps onto the same arc you used to learn your first language, so you always know which stage you're in.

  1. Babble production

    Footwork without rhythm. Frame without intent. You're trying everything for the first time.

  2. Vocabulary emergence

    Named moves start to land. You can recognize and execute single patterns reliably.

  3. Sentence emergence

    Patterns connect. You start improvising small phrases instead of memorizing routines.

  4. Intermediate fluency

    Whole songs feel like conversation. Anchors land on purpose. Musicality opens up.

  5. Advanced fluency

    You're not thinking in counts anymore. You're improvising stories with your body.

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